technogeneration

FunORobo - Grade 1

This program offers an exciting introduction to robots and robotics, guiding students through the basics of circuits and coding. They’ll learn to create animations and engage in fun games, making the learning process both educational and enjoyable. And that’s just the beginning—there’s so much more to explore and discover!

GameORobo - Grade 2

This program provides an introduction to robots and robotics, basics of circuits, advanced coding stories, and advanced fun games. We also offer a variety of engaging activities designed to enhance students’ learning experiences. With a focus on both foundational and advanced skills, our program ensures that students have a comprehensive and enjoyable journey into the world of technology and innovation.

GameTron - Grade 3

This program introduces students to robots, robotics, and circuits, fostering multidimensional thinking through coding and creative animation projects. Participants also engage in networking games and a variety of other enriching activities. This comprehensive approach aims to develop both technical skills and creativity, preparing students for the dynamic challenges of the modern digital age while cultivating a passion for innovation and collaboration

CodeORobo - Grade 4

This program offers an introduction to robots, robotics, circuits, and sensors, along with advanced multidimensional thinking and coding. Students also engage in advanced networking games and a variety of other enriching activities. This comprehensive approach aims to develop both technical skills and creativity preparing students the dynamic challenges of the modern digital age.

Basic ElectroBotics - Grade 5

This program provides an introduction to electronics and circuits, motors and switches, and understanding integrated circuits (IC). Students also learn the basics of programming and engage in many more enriching activities. This comprehensive curriculum is designed to build a strong foundation in both hardware and software, fostering a deeper understanding of technology and innovation.